Painter, storyteller, aspiring concept artist. Tea, nature, video games, archery, and more.
Nika Romanova wants to live in a world where tablets never lose their pressure sensitivity, sleeping is entirely optional, and owls can be owned as pets.
As a concept artist and designer, she’s worked with many clients on freelance illustrative and graphic design commissions, as well as multiple collaborations with other artists, writers, and photographers to produce even more unique creations. When she’s not painting characters and places she’s dreamed up, you can find her out in the woods practicing primitive survival skills, or leaned up against a tree brainstorming her next story.
Nika is a recent graduate of the Rochester Institute of Technology’s 3D Digital Design program, and in between working on commissions, she really enjoys writing about herself in the third person.
•Organized lessons and assisted Lead Instructors with implementation of teaching methods
•Prepared materials for group activities, supervised students, and provided instruction in wilderness survival skills and natural history to children and teens
•Adapted to unpredictable situations within the camp environment and restructured plans accordingly
Rochester Institute of Technology
•Traveled to required locations to collect reference photos and information regarding the sites
•Worked within multiple programs to create the final desired app product
•Presented and advertised finished work on multiple smartphone platforms at ImagineRIT, a school-wide festival
Multiple Freelance Photographers
•Worked with multiple photographers to achieve their artistic goals.
•Worked with clients to create ideal logos and paintings, from sketch to finished product
•Delivered commissions and orders on time and to client’s exact specifications
•Designed multiple iterations of every order to explore all possible designs and ideas
Concept Art, Character Design, Environment Design, Digital Illustration, Watercolor, Oil
Photoshop, After Effects, Maya, Mudbox, ZBrush, Nuke, Indesign, Premiere, Audacity